Blood-points, Explanation of:
Blood is what sustains us all with life. Damage-points, Oxygen-points, and Characteristic-points also sustain life. The following is an optional ruling for technical rulings that advanced GMS wish to play by. This is only an optional method of game-play.
When wounded blood-loss will occur in each and every injured area of the body. The following is how many blood-points (B.P.) will be lost from a wound, each turn after being wounded, and for how many turns, unless the wound is tended to:
% number of lost
damage-points: Blood-point loss per turn: How long blood-loss will occur:
1% to 10% 1-D4 1-D4 turns.
11% to 20% 1-D6+1 1-D4 +1 x2 turns.
21% to 30% 1-D8+2 1-D4 +2 x3 turns.
31% to 40% 1-D10+3 1-D4 +3 x4 turns.
41% to 50% 1-D12+4 1-D4 +4 x5 turns.
51% to 60% 1-D12+5 1-D4 +5 x6 turns.
61% to 70% 1-D12+6 1-D4 +5 x7 turns.
71% to 80% 1-D12+7 1-D4 +5 x8 turns.
81% to 90% 1-D12+8 1-D4 +5 x9 turns.
91% to 100% 1-D12+9 1-D4 +5 x10 turns.
If not bound, blood-loss will continue until death occurs. To calculate the % amount of lost damage-points see the following explanation:
HOW TO CALCULATE BLOOD-LOSS:
If a person has 375 damage-points in the leg, and is wounded for 92 points, do the following to find out the % loss:
1 Punch into a calculator 92.
2 Press the zero twice (so the number would then be 9200).
3 Press the division (÷) key.
4 Press 375 (for that is the number of full damage-points in the leg).
5 Press the equal sign.
6 The result is 24.533
7 By dropping the .533, the % number of damage-points lost from his leg is found out (24%).
I can now calculate the number of blood-points lost by using the chart above (1-D8+2
blood-loss for 1-D4 +2 x3 turns.).
Note:
There are other ways that blood-points will be lost during game-play, and will be specified when you see them (i.e., abilities, spells, treasure item effects, etc.